

* Fix German community localization feedback for "Schwerkraft mindern", changed to "Sanfte Schwerkraft Aktivierung" * Fix Community localization feedback for fly through Node pt. * Fix community localization feedback for the Fly Through? Node pt.2 * Localization of bulkhead size and other automatic search string tags. * Fix lingoona gender tags in resource names in PAWs. * Allow pinning of PAWs and resource transfer for highlighted parts from Resources App. * In editor (VAB/SPH) switch symmetry mode back to what it was set to after hovering over a node. * Added a Burn Time Indicator slide to KSPedia. This can be turned on and off via Advanced Tweakables per wheel (in symmetry). * Wheel suspension now has auto spring/damper to combat bouncing wheels. * Kerbals can now be placed in external command seats in the VAB/SPH. Changing staging of docking ports allows the player to change the Delta-V of the vessel for docked vessels which changes the Burn Time Information on Maneuver nodes. * Staging of docking ports now available in flight. Includes correctly calculated burn time and Stage Information Burn bar indication when vessel does not have enough DeltaV to perform the maneuver. * Improved Burn Time information on Maneuver nodes. (you're probably reading this from that very dialog).
#Kerbal space program 1.4.5 download full
* Added a "What's New" dialog to the main menu, where you can quickly see the highlights of the release as well as the full change log. * Revised the behaviour of asteroids within Kerbin's SOI and gave them better VFX. This includes IVA suits for recruits and veterans as well as EVA suits. * Implemented a new version of the kerbal suits for the base game. * Deployable parts now use separate value for their impact resistance when retracted. * Added higher impact tolerance to retracted solar panels. *Optimized the game for 4K resolution and increased the UI scale to 200% To learn more you can read the full Changelog here: 1.5 Changelog - BaseGame ONLY (see below for MH changelog) With Dressed for Success you’ll be able to place Fly Through Nodes underwater, expanding mission creation possibilities. This node makes a comparison between the state of a vessel in two separate moments and by defining the number of parts itself with it you’ll be able to test whether a vessel has or hasn’t lost parts (destroyed or decoupled) during any point on a mission.
#Kerbal space program 1.4.5 download update
Update 1.5 has also a few improvements exclusive to the Making History Expansion: The Part Count Node Go to the advanced settings to turn on this exciting new feature. Additionally, we’ve added a staging indicator that shows which stages contain the dV needed to complete each part of the maneuver. We improved the burn time indicator by recalculating based on dV and not acceleration. Some of these parts also include new texture variants for you to choose at will, and others have a new shader that makes their metallic bits interact better with light. While staying true to the game’s original essence, the geometry and texture maps of these parts were completely redone. Many parts have been given a fresh new look in an effort to have a more cohesive parts catalog. We knew that such an iconic element of the game needed to stay true to its identity, so we are keeping its style, while also giving it a sleeker look.


Let’s go through some of this update’s highlights: New Suitsīoth the recruit and veteran classic EVA and IVA Space Suits have been given a well-deserved overhaul. Additionally, players will find a number of brand new features, as well as good ol’ bug sweeping. With that in mind, a key aspect in this update is the optimization and fresh makeover of various parts, as well as the classic EVA and IVA Space Suit. Kerbal Space Program 1.5: Dressed for Success has something for everyone, as both the base game and the expansion are getting their share of enhancements. We are driven to continue with our never-ending quest of making KSP the best game it can be through continuous support and substantial updates. Kerbal Space Program 1.5 Dressed for Success has launched and with it we bring new content that brings your game experience forward. Send us a message with proof, and we'll give you some flair to show it! Disable header animation Enable header animation Δ | Support/bug reports | KerbalAcademy | ConsoleKSP Last contest's winner: forteefly1998! Have you developed a mod? See this page for more infoĬommunity Teamspeak Server Refrain from submitting images that involve real life space disasters that resulted in loss of lifeĭon't post/discuss mirrors or torrents of any version of KSP See the discussion on misc posts for more info No posts unrelated to KSP or memes and image macros. Please remain kind and civil at all times
